About EmoSeniors
The vision of Emoseniors – Emotional Support and Management for Seniors (ID KA220-ADU-5299850E) is to have a positive impact on the lives of the target group and to positively improve their situation and integration into society and, ultimately, their quality of life.The final purposes of this project are to:
- Foster the development of EI at a time of senescence to improve the quality of life in their final stage.
- Improve skills of caregivers by promoting transversal EQ skills to better both their quality of life and that of the person being cared for.
The main goal is to support older people to mitigate the negative impacts on their physical and mental health from social isolation. EmoSeniors pursues the following objectives with caregivers, who constitute the main target group, but also with seniors who will be the final beneficiaries of the project:
- Develop emotional skills to overcome social obstacles, such as isolation and loneliness.
- Regulate their emotional states to improve their psychological and physical well-being.
- Improve an individual’s perception of the ageing process and how older people can adapt to changing circumstances.
- Make seniors able to socialize and improve emotional functioning
- Make seniors able to face aging with optimism to adapt to the changes generated and help them to accept old age as a stage that requires adaptive adjustment, as any other stage.
- Make seniors understand how emotions work, how they can manage them better, and teach them to recognize other people’s needs.
- Help seniors to understand the importance of emotional intelligence and emotional awareness to improve their mental and physical health.
- Reduce the occurrence and duration of the negative emotions that appear as a consequence of stressful situations.
- Help seniors and caregivers to overcome difficult situations and emerge stronger from them.
- Enhance individual perception of the aging process and how the elderly may adapt to changing circumstances.
- To provide caregivers with training content that will help them improve their quality of life and relationships with the people they care for.
- Motivate carergivers and increase their level of satisfaction with their care because of their ability to manage their relationships and self-esteem in an emotionally intelligent way.
- Benefit the whole of society by maintaining and providing an outlet for older people’s social contribution through sharing their experince with gamification.
- Create a training system with accompanied tools.
- Disseminate the results of this training to other institutions that could benefit this output.